A suite of high-performance canvas physics engines, formal logic verification workspaces, and embedded memory simulators built with zero external game frameworks.
Autonomous State Machine & Multitasking Simulation
Balance code development against managing an autonomous Golden Retriever puppy, Duck. Features toy toss trajectories, real-time belly rub scrubbing, recall mechanics, and persistent scrapbook state.
Physics Raycasting & Waveform Campaign
Pilot submission F277 Laser Loon on the Road to the Capitol. Battle rival flag redesigns using raycast laser collision algorithms, cryo-shatter particle physics, and dual-synth Web Audio audio processing.
Formal Verification & Proof Tactics Engine
Lean-inspired interactive proof tactics workspace. Construct inductive AST proof trees, discharge hypotheses via Modus Ponens, and manage proof-engine RAM limits.
Embedded Systems Memory & Display Simulator
Circular 280×280 smartwatch simulator operating under strict 32KB RAM constraints with real-time garbage collection lifecycle tracking and simulated thermal condensation.
21 CFR Part 11 Compliance & Domain Mapper
Ingest CDISC SDTM/ADaM clinical observations, execute 21 CFR Part 11 electronic signatures with intent verification, and resolve site audit queries under inspection time pressure.
Procedural Dungeon Generation & CRT Filter Engine
Explore procedural code graph dungeons rendered with custom CRT scanline shaders, Traveling Salesperson dynamic shifting geometry, and FOV raycast fog-of-war.